In this paper, I will outline how to create a game using React-Native. The game created in this context is referred to as Tap the number and involves taping tiles which appear on the screen in a specific sequence.
The stack and dependencies
React-Native is accompanied with a test framework referred as Jest. The framework shines when coupled with React.
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State Management: MobX
When creating project, begin by using Redux to handle the management for complex projects and MobX for simple projects such as this one.
In this instance, MobX was used to create a provider and inject a la Redux.
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Static type checking
There exist multiple static type checkers available. However, in order to save time, Flowtype static checker is preferred.
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Linting
This step involved the tweaking of ESlint configuration. It is faster to use the minimal ESlint config and the Prettier, which often take care of the code styling of the application as is seen in this case.
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Then importing from absolute path: babel-plugin-module-resolver
Files are imported from the src path using the babel-plugin-module-resolver.
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Audio files: react-native sound
In order to play an audio file in a React-Native application, then an external library is used since React-Native has not implement in the React-native out of the box.
The react-native-sound is the total library and should work perfectly for any application.
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Animations
While creating simple animations, the react-native animatable is the standard to use on React-Native.
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Project Structure
The following is the structure of the Tap the number Application and all its files: